Location Guide

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The following is a guide of major locations seen in the world that can be used as settings that members of the Role-Play may use.

 
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Earth​


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A planet in Universe 7 featuring lush and fertile topography of varying climates, leaving it well-suited for the myriad races which have come to call it home. Its atmosphere is much more sustainable than many other planets, making it an ideal living space for countless races that have come to call it home. Its native inhabitants major in numbers as humans, but other races live on Earth as well, many of which make the distinction between Earthling and Immigrant easy to understand. For the most part, Earthlings are welcoming and friendly, but easily provoked when threatened, despite their average power being extremely low.

Many of the cities of Earth are spread across the map and are highly urbanized settlements with large populations.

Following the Crisis at Zero Hour and the destruction of the Qliphoth, Earth was drastically reshaped with the Super Dragon Balls to restore the damage done, achieved by merging several versions of Earth across history. As a result, the Earth has dramatically filled in with new cities that everyone accepts with the belief that they have, in fact, always been there due to the temporal blip that alters their memories - leading them to believe that the now merged Earth composed of multiple former variations of the planet are, in fact, the one they have always known.

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Central City
The Capital of Earth where its monarchy is seated and runs its government from. It is one of the largest major cities on Earth and is treasured among the planet's inhabitants as the house of order and peace among the world. Central City doubled in size upon the merging of Earths, causing it to become viewed as a mecha of idealized modern living.

West City
The home of the Capsule Corporation, which revolutionized modern living, West City boasts the most technologically advanced living conditions and is the dream home of many citizens.

South City
Nestled on an island just south of the main continent, South City is the first stop for many fight enthusiasts making their way to the neighboring island where the World Martial Arts stadium is located. The legendary Tenkaichi Budokai arena is famous for being one of the most treasured landmarks on the planet and is regarded by many to be more important to the world than the Capital of Central City.

Neo-Gotham City
A cyberized utopia with technological advancements that rival even those of Capsule Corporation through its wonder-industry, Wayne Enterprises. Despite its incredible technological marvels, Neo-Gotham is even more famous, or perhaps infamous, for being the most crime-ridden city on Earth. Wayne Enterprises employs several security measures utilized by Gotham Police, but these are ineffective against the sheer volume of criminal activity. Instead, the most fearsome deterrent to crime is one man that many believe is a monster out of an urban legend.

Hercule City
Named for the hero who defeated Cell, Hercule City is a favorite among the major cities and a highly sought living space due to Hercule Satan making his home there, where many fans of the martial arts champion sought his notice. Because of the high tourism and traffic Hercule Satan's presence brought, the income of the city flowing into excess left it suited to become a major multicultural hub with some of the best education and living comforts available.

Khandaq
A city rebuilt from ancient ruins restored by a marvelous wizard with godlike strength and power who rules as King, Khandaq stands as one of the richest cities in the world, both in culture and in wealth. Under the tutelage of the God-King wizard Adam, whose sovereignty is recognized as its own separate monarchy from the King of Earth, Khandaq's mages are a secretive order who fervently guard their knowledge, waiting for the day their knowledge can be used to protect the world.

Conton City
Formerly named Toki Toki City, Conton is a newly developed location in Earth's history, with multiple races and cultures pooling into it like a melting pot at an alarming rate. Rumors abound of a diety responsible for protecting time itself has made her home in this city where her secret military time travellers serve her, though much of these rumors are dismissed by the world as a flight of fancy - People find it more curious that the heir to Capsule Corp chose to make his home here as opposed to West City.

Themyscira
A mystical island forbidden to the outside world and guarded by a tribe of Amazon warriors. Fabled as a women's sanctuary where no man can enter, Themyscira is famed for producing some of the fiercest warriors to walk the face of the Earth. But because of its guarded nature, none have ventured in and returned to tell the tale. Their previous envoy, the Amazon Princess, was once a beloved hero of Earth, but for her crimes committed during her participation in the now-defunct One-Earth regime, she is imprisoned on Themyscira and guarded by elite warriors. Though rumors have been circulating that a new envoy is being selected, there is no confirmation of any contact with Themyscira by the outside world for years.

Sacred Land of Korin
A sacred forest which all inhabitants of Earth know to respect even if they can't remember why. The keepers of the forest protect a tower found deep in the center of the woods that is believed to hold aloft the home of a god, but these beliefs have long been lost as Earth had lost most of its theology or religious beliefs with the advancement of technology.

Porunga Rocks Valley
In Age 853, Planet Namek once again found itself destroyed. Thankfully, a large majority of the Namekian race managed to escape in time, making their way to Earth where they settled until they could use the Dragon Balls to create a new homeworld suitable to their needs. However, many Namekians had chosen to stay behind and settle into a new life on Earth. The wastelands which would become their home were terraformed with the assistance of the World Government under the King of Earth's orders, granting the Namekians sanctuary as the large majority of their people chose to relocate to their new home, leaving behind some small handfuls who sought to explore this new world. The main settlement where most Namekians on Earth take residence is Snail Village.

Atlantis
Sunken City of Kings, Atlantis is home to a race of sea-dwelling masters of the oceans who jealously and ferociously guard the seven seas with extreme prejudice. Their King was once a valiant defender of the surface world, but has since retreated to tend to his people and closed the borders, leaving no one to have seen a single Atlantean for years. Efforts have been made in recent years to send envoys to entreat with the Atlantean monarchy to establish relationships, but violent storms and whirlpools prevent any messengers from getting close.

Ice Continent
Its name an apt description, the Ice Continent is exactly that: A large landmass of frozen tundra and glaciers. Frozen year-round with freezing temperatures, the northernmost Tsumisumbri Mountains are so cold that no amount of heat can melt the ice, and nothing short of the fist of God could shatter the thick sleet. Some brave and determined explorers have been reported to see Superman flying here frequently, but no one can hazard a guess as to why.

Stryker's Island
A supermax security prison specializing in metahumans and otherworldly visitors. Specialized cells are often built for particularly powerful superhuman individuals, designed in mind to neutralize their powers and abilities and render them equal in ability to that of a human.

Other Major Cities
Coast City
Midway City
Wukong Town
Parsley City
Namu Village
Giran Village
Piper Town
Yahhoy City
Ginger Town
Vista City
Bell Village
Nicky Town
Billy Town
Wave City
Jingle Village
Penguin Town

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Planet Namek​

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After its initial destruction by Frieza in Age 762 and New Namek's destruction by Mira in Age 853, the Namekians initially settled on Planet Earth, where they were assisted by Earth's monarchy and government to make a new home in what would come to be known as the Porunga Rocks Valley. But not long after, the Namekian race used their Dragon Balls to recreate their home a third time. While some Namekians opted to remain on Earth to consolidate and align with powerful allies to protect their people against those who would do Namek harm, many chose to return to their thrice-reborn homeworld and continue living simple, peaceful lives.

Planet Namek is famous for its rich atmosphere and lush and fertile topography. Verdant green oceans and cerulean blue foliage as far as the eye can see are lined by the planet's three suns. Curiously, however, even with its three suns, Namek does exhibit a dark side which suggests that the planet is tidally locked to the star group, resulting in a lack of a day and night cycle - with the Namekian people inhabiting the daylight side of the planet. Despite its size, the Namekian population is small, rarely ever exceeding numbers much larger than 100 at any given time. The inhabitants of Planet Namek are simple in their needs and enjoy nurturing the planet's equally small wildlife as well as cultivating the Ajisa plant, which makes up their world's main source of agriculture, which is then used to promote the planet's own natural beauty to flourish.

Before its destruction, several ancient temples were hidden in the deepest corners of the planet. Efforts have been made by the Namekian Dragon Clan to recreate these sacred sites and recover much of their people's lost lore and myths. However, while efforts are made to honor these ancient and sacred sites, due to the frequency at which the planet repeatedly finds itself destroyed and recreated, the Namekian people have taken to passing their history down orally as a means of preserving their history in the event of further devastation to the planet.

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Planet Oa​


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Home to the Guardians of the Universe, Oa is situated at the center of Universe 7 where the peacekeeping Green Lantern Corp make their headquarters. Using this as their base of operations, the Guardians and their Green Lanterns work to protect the whole universe, which they have divided into different quadrants managed by a Green Lantern. Oa itself is mostly a desert planet devoid of life save the one massive city on the planet's surface which houses all of the Green Lantern Corps' faculties and facilities to create a fully habitable and comfortable living environment. From outer space, the planet can be seen with massive pillars of bright green light emitting past the atmosphere and into space, serving as a proverbial beacon in the darkness like a lantern for passersby to find safety.




Central Power Battery
Located beneath the planet's surface, the Central Power Battery is arguably the most important location on Oa due to its importance to the Green Lantern Corp. This massive battery is responsible for the recharging of the individual batteries owned by individual Corp members as well as their rings, and is the source of the Green Light of Will. Because of how powerful this artifact is, the bright glow it emits emerges from the planet's surface to shine out into outer space.

The Foundry
Forge of the Green Lantern rings and the Green Lantern battery. It is underground about two miles from the Central Power Battery and is guarded by an alien creature.

Hall of Great Service
Housing the massive Book of Oa — the Corps' lawbook and holy text — the Hall of Great Service is a library of the stories and deeds of the finest Green Lanterns of all time. like his father before him, Tomar-Tu recently took the position of Archivist Superior, filing every tale as it comes in. The Book of Oa has been designated off-limits after being rewritten by the Guardians of the Universe to include ten new laws. The library also carries records of Green Lanterns Corps and momentos of their victories and defeats.

Hazard Simulation Facility
A training environment where new Green Lanterns endure a series of tests to determine their viability in the field. The hazard simulation facility allows for safe, non-lethal training scenarios to be enacted.

Memorial Hall
Erected to dedicate Green Lanterns members who lost their lives in the line of duty. Morro, a Green Lantern from the planet Sarc, and his four pets, called Dratures, volunteer as crypt keepers.

Planetary Citadel
The planetary citadel is the Guardians' personal stronghold and meeting room. It contains a holographic map of the universe, allowing them to locate disturbances and track their Green Lanterns.

Sciencells
A prison designed to contain the most ruthless and powerful criminals in the universe captured by the Green Lantern Corps. Countless intergalactic despots are currently housed within the sciencells where their powers are restrained to prevent outbreak.

New Warriors
New Warriors is a themed-eatery and drinking establishment built by Green Lantern Guy Gardner. He decided to create the lounge after permanently relocating to Oa, modeled after his old bar on Earth. Despite Oa having multiple facilities for dining and accommodations for the multicultural needs of the different races of the Green Lantern Corp, New Warriors is the most popular eatery on the planet even despite it being the only one where payment for services is required.

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War World



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An artifically constructed mobile planetoid, the planet known only as War World was originally built and controlled by a group known only as the Overseers before the tyrant Mongul I landed on the planet with the dream of building an empire. Together, Mongul and the Overseers formed a deal: As long as they supplied the technology, Mongul would supply the brawn.

Ruling the War World with a ruthless iron fist, Mongul split the population into two halves; Upper class and slaves. But not all of the population is destined for slavery - Some become participants in The Games.

War World's greatest attraction and most powerful form of control is The Games, gladiatorial matches where warriors fight to the death for the amusement of the Upper Class and Slaves alike. Using the distraction of the joy its citizens found in these matches, Mongul maintained total control over the population while they focused on The Games to distract them from their concerns. The colosseum becoming an intergalactic sensation, many warriors earned fearsome reputations for their battles that only serves to continue drawing people to the War World in search of amusment.

Unbeknownst to all other than Mongul and the Overseers, the War World is also a weapon armed with extreme firepower that can destroy other planets.

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New Sadala



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The truth is that there is no single world called "New Sadala."

As a result of the temporal distortions that came with the Qliphoth's destruction and the wish upon the Super Dragon Balls to merge multiple timelines into one in order to undo the damages sustained, countless pure-blooded Saiyans from very different universes with very different histories have found themselves thrust into this new world where they must adapt and survive in order to build a new life.

Due to the combative nature of Saiyans, many seek to establish themselves as the new ruling authority over their race and as a result, several violent civil wars have begun raging across the universe to assert themselves as the true New Sadala, each with a different ruler vying to prove their supremacy through conquest and destruction of their enemies.

Interestingly, due to Saiyans from different periods of history all merging into the universe as it presently stands, both Saiyans who embraced the darker and more violent, barbaric instincts and battle lust and Saiyans who believed in fighting for good and for justice who records report were originally wiped out in the original timeline by the more aggressive and evil Saiyans have renewed their violent fued to assert the true course of the Saiyan race.

Presently, there are four known worlds claiming to be New Sadala, but at one point there were seven, with three having been conquered and their inhabitants assimilated into another.​
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